5e twinned spell

I disagree. Sorcerer needed more metamagic options that felt like they were able to occasionally "break the rules" in small ways. Metamagic in 5e does this a bit, but balance was bit wonky - given how good Twinned is compared to most others. Instead of bringing the other options up, they brought Twinned way down, and then handed a bunch of effects that "break the rules of magic" to the class ...

5e twinned spell. For Twinned Spells with Concentration, you maintain concentration on both effects at once because it counts as 1 spell still. Just 2 effects of it. If you fail a concentration check, both effects are dropped. If 5e, Yes you can twin greater invisibility and true polymorph. As long as the spell only targets one creature you can twin it.

Yes, it will work with multiple targets. In the Player's Handbook (pg. 196) it states, If a spell or other affect deals damage to more than one target roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spells damage is rolled once for all creatures caught in the blast.. So this means for shatter it would work because you roll ...

Crawford has a tweet about TS which pretty basically says if it can only affect one creature and range is not self then it works. Twinned Spell states: When you Cast a Spell that Targets only one creature and doesn't have a range of self. Catapult doesn't target only one creature (doesn't target any creature for that matter) so it RAW doesn't ...Yes; transmuted spell affects absorb elements The conditions of transmuted spell feature are satisfied: "When you cast a spell": absorb elements is a spell that the character cast. "deals a type of damage": absorb elements adds 1d6 damage. Adding damage is dealing it.But a 5th level spellslot costs 7 sorcery points, so upcasting is actually cheaper then twinning spells like this since you would save 1 sorcery point. Banishment*. Charm Person*. Enhance Ability*. Fly*. Hold Monster*. Hold Person*. Invisibility*. Crown of Madness.Technically, Reaper means it is impossible to use the Twinned Spell Metamagic on Necromancy Cantrips because the errata for it specifies that the spell must not be capable of targeting more than one creature to a Twin that spell, and Reaper makes all Necromancy cantrips capable of affecting two creatures. (It doesn't say "you can target an ...Twinned Spell can be used with healing spells... the only pre-requisite is that it be a spell that targets a single creature. Each target is treated as though they're the subject of an identical version of the spell, so you don't roll separate healing points for either person... just roll hit points once and both targets receive identical amounts of health.Cure Wounds 5E ( PHB, p. 230) is a 1st level evocation spell, which is available natively to a long list of spellcasters, including Bards, Clerics, and Rangers. It requires vocal and somatic components and takes an action to cast. When you cast the spell you touch a creature and restore a number of hit points to them equal to 1d8 + spellcasting ...The spell specifies the ability that the target uses for the save and what happens on a success or failure. Here we have a clear use of the term "target" to refer to a creature that is affected by a spell. The conclusion is that creatures affected by dragon's breath are targets, thus dragon's breath can't be twinned. 1.As a result, booming blade, post-errata, is still a valid spell to use with the Twinned Spell metamagic. The Spellcasting Rule about "Spells that create cones or lines of effect" does not apply. This is the rule in question: The target of a spell must be within the spell's range. For a spell like magic missile, the target is a creature.

The reason Catapult is not legal is because you technically cast the spell on an object and the text of twinned spell is "when you cast a spell that targets only one creature." Crawford strictly interprets this as that spells capable of targeting things other than creatures are not valid spells. This includes Firebolt and Disintegrate because ...Spell Range: 60ft. -Target: "Choose an object weighing 1-5 lbs within the range". -Effect: "It flies up to 90 feet in a straight line, in the direction of your choice". The initial object you target must be within 60ft of you, then you can choose it's direction and it flies up to 90 feet (or until it hits something) Hope that clears it up for ...A twinned hold person is a conveyed cost of 4 sorcery points. 2 points and a 2nd level slot able to be converted to 2 points. Upcast it's only a 3rd level slot converted to 3 sorcery points. Aside from the simple math resource management needs to be taken into account. You can be out of SP or out of 3rd level slots.The wording for twinning is as follows: Twinned Spell . When you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell (1 sorcery point if the spell i s a cantrip).. To be eligible, a spell must be incapable of targeting more than one creature ...0. Counterspell is arguably of questionable fairness in regular play (depending on how your DM rules spell-identification) if not for the reason you suspect. While you can make an ability check to counter a spell higher than 3rd level, you can also simply cast Counterspell at a higher level to avoid making any check.The other advantage will depend on your DM interpretation of the metamagic Twinned spell; under certain interpretation Scorching ray cannot be twinned, while Chromatic Orb can always be twinned, but even twinned, that would give Chromatic sphere an average potential of 56 damages on 2 creature, compare to Scorching ray average potential of 35 ...5e: Twinned Spell “When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).” Playtest: TWINNED SPELL

The damage of Shadow Blade increases with higher-level spell slots, making it a potent offensive option. Shadow Blade offers tactical flexibility, as it can be used as a finesse weapon, thrown as a ranged attack, and provides an edge on attack rolls in dim light or darkness. Related: Crown Of Stars In 5e: Spell Guide & Why You Should Use ItThis spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage.Twinned Haste in RAW 5e is strong enough to build a party around. Honors mode Haste is still comparatively busted, because it's still letting us cast two spells per turn doubling spell caster's Action Economy, plus buffing +2 AC , movement speed and DEX saves. We don't have to choose between control spells and Haste.shillelagh is a bonus action spell, so the only other spell you could cast the same turn is a cantrip. You could still do this trick, just not in one turn. Shillelagh is a cantrip. But it has a bonus action casting time. There was a tweet from one of them about things that saying targeting creatures was intentional.I disagree. Sorcerer needed more metamagic options that felt like they were able to occasionally "break the rules" in small ways. Metamagic in 5e does this a bit, but balance was bit wonky - given how good Twinned is compared to most others. Instead of bringing the other options up, they brought Twinned way down, and then handed a bunch of effects that "break the rules of magic" to the class ...However, it's worth noting that you can't cast Fireball with Twinned Spell. Quote from PHB page 102 (emphasis mine) Twinned Spell: When you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell ...

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The Foresight spell specifically includes the following caveat: This spell immediately ends if you cast it again before its duration ends. Looking at this, I figured the only way to avoid that issue was to be a Sorcerer with the Twinned Spell metamagic, however, Foresight is not on the Sorcerer's spell list.The other advantage will depend on your DM interpretation of the metamagic Twinned spell; under certain interpretation Scorching ray cannot be twinned, while Chromatic Orb can always be twinned, but even twinned, that would give Chromatic sphere an average potential of 56 damages on 2 creature, compare to Scorching ray average potential of 35 ...Ice knife and twinned spell. Here's a fun little thing that I thought of today. Ice knife is an attack roll spell that can only be cast on one target. Once it hits it deals piercing damage and then forces a dex save on all creatures at 5 feet from the point. Usually, spells that can target more than one target can't be twinned, but Ice knife ...Twinned Spell: When you Cast a Spell that Targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).

It does not say: you can apply only one Metamagic effect on a spell when you cast it, unless otherwise noted or any similar language which generally forbids more than one application of a Metamagic ability on a spell; only the prevention of using more than one Metamagic option. Extended Spell is the same Metamagic option as Extended Spell ...Spell Range: 60ft. -Target: "Choose an object weighing 1-5 lbs within the range". -Effect: "It flies up to 90 feet in a straight line, in the direction of your choice". The initial object you target must be within 60ft of you, then you can choose it's direction and it flies up to 90 feet (or until it hits something) Hope that clears it up for ...The main limiting factor is your action. Most spells require an action to cast, and unless you use a feature like the fighter's Action Surge, you have only one action on your turn. If you cast a spell, such as healing word, with a bonus action, you can cast another spell with your action, but that other spell must be a cantrip.The spell damages objects in the area and ignites flammable objects that aren't being worn or carried. Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius sphere centered on each point you choose must make a Dexterity saving throw. The sphere spreads around corners.As a bonus action, you can spend 3 sorcery points to magically summon a hound of ill omen to target one creature you can see within 120 feet of you. Additionally, while the hound is within 5 feet of the target, the target has disadvantage on saving throws against any spell you cast. Yeah, it was pretty clear to me, but I've seen a couple of ...This doesn't work. Twinned spell reads: When you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip). To be eligible, a spell must be incapable of targeting more than one creature at the spell's ...Yes. From scrolls:. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material Components.Casting the spell by reading the scroll requires the spell's normal Casting Time. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your Spellcasting ability to ...Catapult. Source: Xanathar's Guide to Everything. 1st-level transmutation. Casting Time: 1 action. Range: 60 feet. Components: S. Duration: Instantaneous. Choose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ...As for the spell Crown of Madness, I personally believe it can be Twinned because it targets only one creature, and any subsequent action or effect caused by the spell still only affects one target. Further enforced by the text specifying "a melee" attack, which for the most part of combat, only affects one creature.

Revivify. Source: Player's Handbook. 3rd-level necromancy. You touch a creature that has died within the last minute. That creature returns to life with 1 hit point. This spell can't return to life a creature that has died of old age, nor can it restore any missing body parts. Spell Lists.

Fireball targets an area in space, if it's occupied by a creature (s) that doesn't mean that the spell is targeting a creature/creatures. Fireball is an AOE, area of effect, spell, emphasis in this case on the area. If a spell CAN affect more than 1 creature with its casting than it's not eligible for twinning.Witch Bolt. Source: Player's Handbook. 1st-level evocation. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration ...You can cast it on two targets if you are sorcerer and have twinned spell option in you metamagic ability. Twinned Spell. When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell …At least, that's the official ruling on what target means in the context of Twinned Spell. It literally just means, if the spell says what happens to something, that something is a target. The goal was to make things "easier" by using natural language instead of defined keywords, so that players aren't forced to learn the keywords' meanings in ...Spells like shield of faith, Aid, Healing Word, and sanctuary also sound amazing if they can be twinned. Well you can't twin Aid, but the others work fine. What you're gonna do is play a Mountain Dward Divine Soul Sorcerer. Medium Armor proficiency, access to the Cleric and Sorcerer spell lists, and all the Sorcerery Points you could ever ...The answer to this isn't straightforward and depends on each individual DM. According to the rules of Twinned Spell and the wording of Revivify, it should only cost one set of components. Twinned Spell takes a single spell (i.e. one set of components) and makes it target two creatures.The Divine Soul Sorcerer can gain access to the revivify spell pretty easily (along with other costly resurrection spells), which has a costly material component that the spell consumes (300 gp worth of diamonds).. If after a particularly rough battle, can the Sorcerer use revivify on two separate creatures who have died for the cost of just 300 gp …Ice Knife is a good example of why language is important. As you quoted, the secondary effect says "The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 cold damage.". Taken as written, only the creature hit with the primary effect is the target, so Ice Knife only targets 1 creature, which means it qualifies for Twinned Spell by RAW.A complete guide to DnD 5e Sorcerer spells, including expert-written advice on how to pick and use the best spells available to the Sorcerer. ... You may be able to make this work by combining things like Mind Spike to inhibit the target's save and Twinned Spell so that you can affect multiple targets. Fizban's Platinum Shield ...

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To be eligible, a spell must be incapable of targeting more than one creature at the spell's current level. Normally Sacred Flame would qualify to be twinned, but Lunar Magic Sorcerers get Moon Fire: You can call down the radiant light of the moon on command. You learn the sacred flame spell, which doesn't count against the number of sorcerer ...The Green-Flame Blade cantrip is a unique cantrip for spellcasters who like to get up close and personal. Strike an enemy with a weapon and splash green fire onto another foe within melee range. Green-Flame Blade is one of the few cantrips that scales its damage at higher levels. The spell was added to Dungeons & Dragons 5e as part of the Sword ...The twinned metamagic feature says you are targeting an additional creature with the same spell, which to me suggests the same healing or damage rolls apply to both. I think its completely up to the DM. as a sorcerer player, when I twin attack spells I have to make separate attack rolls and therefore, I make separate damage rolls.For eldritch blast, you are rolling for the beams separately, thereby rolling damage for the spell multiple times. As such, you must use the Metamagic option multiple times (once each per beam). You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam. Affecting multiple damage dice (equal to ...The answer to this isn't straightforward and depends on each individual DM. According to the rules of Twinned Spell and the wording of Revivify, it should only cost one set of components. Twinned Spell takes a single spell (i.e. one set of components) and makes it target two creatures.Can you use Twinned Spell to cast silvery barbs on more targets? ... This spell is the apotheosis of the power creep problem in 5e. Cast something powerful like 6th level Disintegrate and if the target passes its save just use silvery barbs to effectively recast it for only a 1st level spell slot, it's totally broken. ...If it succeeds, this effect ends for that target. At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Confusion - This spell assaults and twists creatures' minds, spawning delusions ...If you’re in the market for a new bed or mattress, you may find yourself overwhelmed by the wide range of options available. From twin to king, there are various sizes to choose fr...The Seeking Spell is perhaps the weakest option when it comes to metamagic. It allows you to spend two sorcery points if you miss an attack roll to roll it again and use that. That's it. You don't get a guaranteed hit or even a bonus to your attack, and it costs two entire sorcery points to use. Safe to say, it's definitely not worth the cost ...The second paragraph of twinned spell reads: "To be eligible, a spell must be incapable of targeting more than one creature at the spell's current level. For example, magic missile and scorching ray aren't eligible, but ray of frost and chromatic orb are." It is absolutly ok to ask questions but it wouldn't hurt to read the class features ...Technically no, but I sincerely doubt it would be OP to allow it, as you can already twin chromatic orb. Ask your DM. Technically it shouldn't work, but allowing it doesn't seem broken. It doesn't target a creature, so following the rules as written, no. Personally, if I were DMing, I'd allow it. ….

So no, you can't use Twinned Spell on Chain Lightning. Chain Lightning targets up to four creatures, and Twinned Spell requires the spell to only be capable of targeting one. If a further argument is required, Jeremy Crawford says that Twinned Spell cannot be used on Chain Lightning. Share. edited Nov 11, 2015 at 23:36.Twinned Spell: When you Cast a Spell that Targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).The Casting a Spell section states "The target of a spell must be within the spell's range." So when a Sorcerer casts a range of touch spell (without using Twinned Spell) through the Familiar, even though the Sorcerer isn't within melee range, technically the target enemy is in range due to the way Find Familiar changes the established range rules.Twinned Spell. When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip). As far as I can see, yes. 1) The spell's range is 60 ft (not self).DnD 5e Spell Guides. A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn. At Higher Levels.Break the rules of action economy with Quickened Spell metamagic! When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting. Most spells in D&D 5e take an action to cast. Being able to cast a spell as a bonus action leaves you with a ton of ways to use ...Some advantages to being twins are that the twins have a sibling their age, may understand each other better and can have a strong bond while some disadvantages are that they may o...I use it quite often for my trusty cantrips. If the enemies decide to gang up on the caster, Shocking Grasp twinned. If they don't, Firebolt x2. Pretty much any buff spell is begging to be twinned. Heat Metal to put the pain on two armoured brutes. I'd sat Witch Bolt is worth using because you don't spend more spell slots to do the subsequent ... 5e twinned spell, It means the HAND takes up a 5 ft area itself and you can make it reach for any creature in a square next to the hands square. The 30 ft is the area the spell has effect, which means that you can move the hand to any square within 30 ft, when the hand arises at a new location, it again takes up one 5 ft square and can likewise attempt to grab any creature …, That being said, there is the infamous Sage Advice ruling, that said that Twinned Spell does not work on spells that even potentially can target multiple creatures or objects. If that ruling is applied, then spells like Firebolt , Chaos Bolt , Enlarge / Reduce or Disintegrate cannot be twinned - a few others, too, that I can't remember right now., You can choose to cast it as a 1st, 2nd or 3rd level spell. Twinning would cost sorcery points equal to the level you cast it at. Raw it would have to be a 3rd. The advantage of this variant is that a twinned 2nd level spell could be better than a single 3rd level spell if you don't have enough sorcery points to twin a 3rd level spell ..., Crawford has a tweet about TS which pretty basically says if it can only affect one creature and range is not self then it works. Twinned Spell states: When you Cast a Spell that Targets only one creature and doesn't have a range of self. Catapult doesn't target only one creature (doesn't target any creature for that matter) so it RAW doesn't ..., If a spell or other affect deals damage to more than one target roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spells damage is rolled once for all creatures caught in the blast. So this means for shatter it would work because you roll damage once in the area of affect., D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - Technomagic, Every creature affected by a spell is a target, in fact the PHB only gives rules for saving throws in the context of the targets of spell. Many AoE spells (like fireball) also use the word "target" to refer to any creature caught in the AoE which takes damage.With your interpretation, fireball does no damage, because it has no creatures which are targets., Checking your spelling online can be easy, especially if you have access to the best available tools. There’s many options to choose from, including some services that also offer a..., All smite spells in D&D have their range as 'self'. Therefore, along with Searing Smite, no smites can be twinned. Can You Stack Divine Smite and Searing Smite? As confirmed by Jeremy Crawford, players can use both spells on the same attack. However, you will be using up all your spell slots for the day when doing so at that level., Twinned Spell. A lot of fantastic spells like Haste and Polymorph target single creatures and require Concentration. This allows you to affect two creatures at the same time. However, the Sorcery Point cost scales with spell level, making Twinned Spell the most expensive metamagic option., Yes, you can - Twinned Spell doesn't prevent you from making different choices for each target. The sorcerer's Twinned Spell metamagic option says:. When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the …, Twinned spell needs a single target spell, not a single attack on a target. Haste is a single target spell so you can twin it into a duo target spell. When you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range ..., Instead, treat a twinned spell as if casting a single-target spell like Hold Person that has the option to cast at a higher level to target an additional creature. As for the concentration breaking: Since you are only concentrating on one spell, only one check is needed to fail for the spell to end on both targets. For example,, Twinning a spell causes the same spell instance to get a new target, so normally this would be the rule that applies when determining whether or not to roll damage multiple times. Something like a twinned Poison Spray would have a single damage roll that covers both targets as a result., Yeah, since Twinned lets you target one more creature instead of just casting the spell twice, you can use Empowered Healing (still counts as once per turn) and it'll work up to once on each die of both healing pools. There's no max CHA mod. Then again, Cure Wounds only has 1 die when cast with a 1st level slot., Witch Bolt 5E ( PHB, p. 289) is a 1st level evocation spell, which is only natively available to Sorcerers, Warlocks, and Wizards. It requires a vocal, somatic, and material component, with the latter being a twig from a lightning-struck tree. It takes an action to cast, the caster making a ranged spell attack against a creature within 30 feet ..., The phrasing on twinned spell is as follows (emphasis mine): Twinned Spell. When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip)., No, for two reasons. Twinned Spell can't be used with fireball. The sorcerer's Twinned Spell metamagic option has some restrictions on what spells it can be used with:. When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery ..., Inflict Wounds. Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st., Twinning is great for save or suck spells such as Hold Person, Hold Monster, for the simple reason it doubles your chance to make the spell stick. Twinned Banishment is terrific, as is Polymorph. Try twin Haste in your two frontliners, or for that matter Twinned Greater Inviso or even Fly! Love the Twin Spell metamagic., Benefit . Casting a twinned spell causes the spell to take effect twice in the same area or on the same target simultaneously. Any variable characteristics (including attack rolls) or decisions you would make about the spell (including target and area), are applied to both spells, with affected creatures receiving all the effects of each spell individually …, The description for Alchemical Savant say:. You've developed masterful command of magical chemicals, enhancing the healing and damage you create through them. Whenever you cast a spell using your alchemist's supplies as the spellcasting focus, you gain a bonus to one roll of the spell.That roll must restore hit points or be a damage roll that deals acid, fire, necrotic, or poison damage, and ..., Twinned Spell doesn't work with Hellish Rebuke. Well, technically it does, but only if you are somehow damaged by two creatures at once. Like you note, Twinned Spell only requires that the spell you twin targets one creature and doesn't target yourself, and Hellish Rebuke certainly qualifies. However, all of the targets of the Twinned spell ..., Spell Selections for Lunar Sorcerer. Here is a list of spells that I have selected for my Lunar Sorcerer build. Spells that we receive as "always known" can be found in the chart listed above in the Lunar Embodiment section. As a reminder, spells that can be Twinned by Metamagic are in green.. Our Level 6 Ability, Lunar Boons, separates our spells into phases of the moon by including two ..., This list should contain all “official” touch spells in D&D 5e. It seems like both the druid and the cleric can really benefit a lot from having a familiar. They could tell it to go to someone else and buff that person from a distance, for example. Note that a sorcerer can have his familiar deliver a touch spell through the Distant Spell ..., Twinned Spell. When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip). As far as I can see, yes. 1) The spell's range is 60 ft (not self)., A follow up to Can you use Quickened Spell to cast cantrips? (and asked in the spirit of this question and this question), a L18 Sorcerer/L2 Warlock has 18 Sorcery points, and "recovers" 2 (so to speak) at every short rest (due to Warlock slots).This means that, for 9 rounds, this character can pump out 8d10+8d6+40 force damage vs AC every turn (including Hex), and push the target up to 80 ..., @wachunga @JeremyECrawford I'd say it's ok, but be leery for any other spells that it might cause issues with. — Mike Mearls (@mikemearls) October 13, 2014 @mikemearls @wachunga The Twinned Spell feature is intended to work on spells that can normally target only one creature. — Jeremy Crawford (@JeremyECrawford) …, Chain Lightning can no longer be twinned. As of patch 6, chain lightning no longer works with the sorcerers twinned spell metamagic, which is a big nerf to the famous tempest cleric/ storm sorcerer build. Rip. Tempest wizard looks more interesting now. Tempest cleric plus a wizard dip has been pretty solid for me., The Ring of Spell Splitting is a magical item introduced in "Frigid Propositions" (2x109). The ring is composed of a gold and a silver band spiraling around each other in a single loop, simple but very beautiful in its simplicity.[2] Once per day, the ring allows a caster to target an additional creature when they cast a spell that normally targets only one. It might work on touch based spells ..., In a best case scenario, casting Witch Bolt at first level could lead to 11d12 damage. That’s a maximum of 132 points of damage, potentially by a first level character. Of course, a lot has to go right to get maximum damage from Witch Bolt. The fact that it is even possible makes this spell an enticing option., The twinned metamagic feature says you are targeting an additional creature with the same spell, which to me suggests the same healing or damage rolls apply to both. I think its completely up to the DM. as a sorcerer player, when I twin attack spells I have to make separate attack rolls and therefore, I make separate damage rolls., I use it quite often for my trusty cantrips. If the enemies decide to gang up on the caster, Shocking Grasp twinned. If they don't, Firebolt x2. Pretty much any buff spell is begging to be twinned. Heat Metal to put the pain on two armoured brutes. I'd sat Witch Bolt is worth using because you don't spend more spell slots to do the subsequent ...